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Psych Rift ·

You can’t kill it. Have you tried making friends?

A telekinetic glove and three ways through a nightmare-filled research lab.

Psych Rift artwork

Why it caught our eye

Psych Rift’s creatures can’t be killed, which makes the option to befriend one much more interesting than another weapon upgrade. Hiding, throwing furniture and trying diplomacy is a pleasingly odd survival toolkit.

The setting is a 1960s research lab where nightmares have become real. Your glove pulls, lifts and throws objects around the room. We’re interested in what happens when the physics toy meets something that refuses to stay defeated.

See it in motion

A short preview from Steam. Watch the full trailers on Steam ↗

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A closer look

Images from Steam

The useful bits

Psych Rift, at a glance.

Developer
Ablaze Interactive
Publisher
Ablaze Interactive
Release
To be announced
Platforms / announced
Windows
List price (US)
Not announced
Steam reviews
Not yet rated

Store details captured 9 September 2026. Prices, release plans and review totals may change. Console release timing can differ from Steam.

Visit the Steam page ↗

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